I keep finding myself writing posts that start with me making sure people know that i am a fan of the game, then going on to bash it. so as you can imagine, it was a shock to me when i sat down with the intent to summarise the state of play, and the only word i could come up with was ‘empty shell of former victory’. i was so upset with myself that i loaded the game and spent a good half hour making sure i was not missing something.
You see, its Saturday evening and for once i have had free time so you can imagine my surprise when the new open zone of Global agenda was empty. well, not empty, there was one other person (a Robotics class) wondering about the zone.
Its wonderful that Hi-Rez Studios are still working hard on the game but this new zone has served in my opinion to not add content to the game but to work away from its strengths and highlight its flaws.
the thing that people seemed to like about global agenda (before the developers began monkeying about with it) was that it was a fun class based third person shooter that was more about team work than ‘ubber-skillz’ a team with good communication could always take a high powered team of assault guys.
Now with all that monkeying I mentioned there have been important game balances and a PvE zone added and even the subscription model has gone to let us enjoy the game in its full glory. All things that should make it better but, its not, and i know why.
Global Agenda was a great game when it was launched, sure it had some issues but it was a great PvP Arena and now its trying to be an MMO, in the traditional sense, this has, as i mentioned earlier highlighted its flaws, you now notice how the AI runs from you when you start shooting (designed to gather support from other AI) you notice how the skills you have all feel under powered and you realise in the end that you are standing in a big empty desert with one little tiny outpost and a handful on NPC’s that you just gone care about.
if you have a good story in your game then that’s great and most player will love it, but if you get a story and recklessly bolt it on to an already established arena game then people see through you, they see that the story is rushed and has no soul.
they should have taken a leaf out of the LotRO hand book and done what Turbine did in the Ettinmoors and had an open PvP area with quests so as you battle the inept AI you also get attacked by other Players. everyone has a quest and a reason to kill everyone else, keeping it fresh and active.
anther reason that the new area is not holding me is that i can see how similar it is the the ill fated Tabula Rasa, but its like a pale and washed out impersonation of the charming world that the insane Richard Garriott built for us to explore in his game. with so little going for the new environment i can see why its empty.
as it is though, i think most players are ignoring the soulless desert waist land in favour of the arena PvP that they already love. in all, the epic update as really made very little difference to the game.
How can they fix it? i don’t know, and at this point I’m not sure how many more times i will feel like logging in. I really hope they surprise me and make some good choices in the end though as I loved the game at launch and I’m still sure that there's a wonderful gaming experience in there under the rubble of so called improvements


in the spirit of sharing i thought i would make public my intent to play the 

Think about the success of the classic Gameboy, was it aimed at the Hard core gamer? no it was aimed at people who liked games and Nintendo was careful to make sure there was a wide selection of genres on it, so any gamer casual or not (but there was no segregation back then) could find a game to enjoy. 


![logo[6] logo[6]](http://lh5.ggpht.com/_cOvJFGlGqE0/TD26ug8Zg_I/AAAAAAAAAvA/JEZdR9tORmk/logo%5B6%5D%5B5%5D.jpg?imgmax=800)

