
Draw Something is a craze that is sweeping the nation. For those of you that don't know, it is essentailly Pictonary of smartphones, you draw a image to represent a word and you opponent has to guess the word. Pretty simple and accessible, not to mention hugely successful, as the creators OMGPOP have just been brought for $200 million by Zynga. My house has
not been immune from it's effects with my wife playing it obsessively on my tablet.
Though she takes a far more artistic approach than most people. She draws backgrounds, sets the scene and then does the details. It is quite impressive to an unartistic soul like me. She would freely admit to enjoying drawing, however she rarely does it. She has done more artistic endevours in Draw Something in the last week, than she has in the year before. Now this gets me to my point, all the game is really doing is giving her a reason, or I guess even an excuse, to do what she already
likes, but normally has no motivation to do, in this case drawing. It has gamified the act of creating art, you could say.
So if a little phone game can turn the act of drawing into a game, much like Rock band gamified music and Wii Fit made a game of excercising. So why can't we gamify the less, well, fun aspect of life. Why can't make a game out of work, school and the everyday chores that we have to do. Imagine at work if you had tasks with clear goals and a small reward for the successful completion, not unlike a mmo. Seems to me that is what work should be like, but rarely is, in my experience anyway. Can't see the way we live and work changing significantly in the future, but I can still dream.




Somewhat to both my annoyance and joy, Sega have confirmed that they are bringing Binary Domain to my beloved PC. Having recently proffessed my admiration for the game, stating that had it been on the PC, I probably would have brought it. Apparently Sega want me to put my money were my mouth is.
excellent, Alan Wake PC port, Binary Domain sold pretty badly on the consoles. One of those decent games that didn't get a big enough push or came out at the wrong time. I was reminded of Rayman Origins, another game that was ported to the PC a few months after a, pretty poor, sales reception on the consoles. Both games sold poorly, despite, especially in Rayman's case, positive critical reception. It seems odd that the developers decided to spend more rescources on porting it over to the PC. I am not complaining, the more the merrier I say, still seemed like a questionable
business decisions.
I am certainly glad that we are getting these games, but I would rather get them as the same time as the console version, than stuck waiting to see if it it happens. The PC is already known for getting versions after the consoles, the Assassins Creed series has been notorious for this, for example. I guess we with have to put up with a few more of the "look PC gaming isn't dead because Developer X is bringing big game console game Y to the PC" headlines for a while to come.









Ok fine, I guess it is time to talk about The Old Republic. My Sith Warrior is now level 14, I have cleared the first planet and have covered a good chunk of the second. In previous blogs, and twitters, and emails and conversations I have been fairly critical of TOR's lack of innovation in the mmo space. And you know what, I am entirely correct. However this doesn't stop it from being a great game.
tried the good guy side, the republic, yet but I love the back stabbing and in fighting of the Imperial story line.
completely forgetting about the leveling process. Every now and then I level up and I say, oh yeah it's an mmo, go get my training and then forget about levelling again. So I am in the odd situation of being excited about an mmo for the first time in ages, I kind of like it.
I just finished reading Raph Koster’s Theory of Fun, which is the seminal book on game design. It is a pretty interesting read and got me thinking about how I view games, even if I didn't agree with all of it. I have been considering my games as toys blog from a while back, and thinking that perhaps rather than classifying certain games as toys, art is actually far closer to the truth.





Despite the continual moaning i brought The Old Republic and played about 3 hours of it last night. I must confess, I had a very enjoyable time and I do like it. However that is a subject for another blog, now I am going to talk about why I brought it. I finished up playing Skyrim, which is a giant consuming game with hundreds of things to do, that I had played for over a hundred hours. But when I had done all the quest lines, the main story and everything else of note, I had to leave it there.
consuming game to play, and this got me thinking of when I used to play World of Warcraft. The fact that it has been in the news recently (hell even on this site), made my desire to play it stronger. So I activated a trial on my WoW account, and created a new character, and played for a couple of hours. Then I got bored. Despite endless amounts of patching and updates, it is still very much the game I fell in love with 5 years ago. Unfortunately, much like an old ex girlfriend, WoW is comfortable but not exciting in any way. The thought of playing through the familiar, even with the Cataclysm changes, was the opposite of enticing.
So the Steam box. That is a thing that might be happening, if the rumours are to be believed. Thats right apparently Valve are looking at entering the console market with their own set top box. Of course pc's that go under your telly are nothing new, hell Alienware announce a range of them not to long ago, so why should we get excited about the prospect of a Valve
console.
Also if the rumours are to be believed the tech would be easily upgradable. If it can reach the holy grail of plug and play hardware, such as pulling graphics component outs and replacing it wth another, that’s an exciting prospect. And one that could give new PC sales the much need shot in the arm.
risk practically every dollar they have to make a go of it. That seems a pretty outrageous risk. However if Valve were to have a strong word with hardware manufacturers about creating a hardware standard, especially given the hardware survey data they have, the tech people are going to listen.
I currently subscribe to Love Film, purely for the pleasure of renting games, predominantly for my PS3.Anyway I currently have Binary Domain, which I have to confess to liking a lot more than I expected.
from the developers. I mainly rent games to try them out to see if I am interested in them. So it a game is crap or not to my taste (as in Marvel versus Capcom 3 recently rented, which is a great fighting game, which I am not interested in), I can happily test the waters, without getting my feet wet, so to speak.
enjoyed without loving it on any level, and tried the multiplayer which was mediocre (I have never liked third person cover base multiplayer, even when done really well). I sent it back and have never given it a second thought. Hell, I can’t even remember what it was about.
finishing it on the PS3.
